Header and shortcuts

Written by on Friday, June 23rd 2017

The header is the zone which makes up the upper part of your app. When used to its potential, it can be a very strategic area. It's an essential element in your app's visual identity as well as an area providing instant access to links. 

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New GoodBarber 4.0 Themes : Sunset

Written by on Thursday, June 22nd 2017

GoodBarber 4.0 introduces an array of new ways to conceptualize your application, particularly with the Home section or with the Menu divided by content, but a fresh take can also be seen in terms of the visual approach. We've already mentioned in our "from mobile to desktop" article that the design of the V4 user interface is inspired by mobile, but spreads throughout all screens, including desktop. 

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10 new Map widgets

Written by on Saturday, June 17th 2017

We have added 10 new widgets for the map section.

Widgets are the elements you use to build the home page of your app.
On the home page, you can use them to display content or put links to the sections of your app.

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What the most successful apps of our clients have in common

Written by on Monday, June 12th 2017

After many years of creating a product that allows anyone to deliver mobile apps, we’ve not only been able to create a real sense of community between us and our clients, we’ve also been able to learn from what many of you have achieved. There’s no doubt that above all, an app needs time and attention to grow, but other key elements can also help–we’ve listed some of the common points that the most successful GoodBarber apps share. Let’s go!

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What's new with GoodBarber? May 2017

Written by on Wednesday, June 7th 2017

Following the release of GoodBarber 4.0, we've paid special attention to our users' feedback. With your suggestions in mind, May 2017 has been all about optimization, to improve the back office intuitiveness as well as the tools available to conceptualize your app. In the meantime, our goal remains the same: allowing you to create apps which cater to your needs, while keeping things simple. 

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Continuous improvement of the V4 back office

Written by on Monday, June 5th 2017

Since the release of GoodBarber 4.0 we’ve been intent on improving the user experience for the new back office.

Every day we analyze user behavior in the new GoodBarber interface. Studying these patterns has allowed our Product team (designers, ergonomists…) to measure whether our approach is the right one. In other words, do the users navigate the product in the way we had envisioned?

Every Product Manager’s dream is to catch a glimpse of how users experience the product, to watch and understand how they react in front of the interface upon discovering it. Thanks to data analysis and Data Driven Design, this dream is becoming a reality.

Many tools allow us to collect precious information as the interface is being used. Analyzing this data allows us to have a clear picture of the user’s actual path at a given point in time. From that analysis, designers and ergonomists can perform changes to the product interface in order to improve the user’s journey.

Modifications are applied through subsequent iterations. For each iteration, the Product team and the team in charge of data analysis (Data Scientists) measure the impact of the modification, in real time. For a product like GoodBarber, we can tell after just 24 hours whether the modification applied to the back office has had a positive or negative impact on the user experience.
 

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World Environment Day 2017, when the GoodBarber team goes green

Written by on Friday, June 2nd 2017

Did you know that Monday, June 5, 2017 is World Environment Day ? Like with a lot of celebrations, one can’t help the feeling that World Environment Day should be everyday. Nevertheless, our home planet deserves all the attention it can get so we figured we’d take the opportunity to showcase some of the actions the GB crew is taking towards making the blue planet a little greener, one small step at a time, and with bigger steps even sometimes— kudos Sebastien for setting up solar panels at home!

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How to Make an App - Idea, Design & Development

Written by on Wednesday, May 24th 2017

Creating your own app can be quite simple if you understand three things very well:

  • The concept of your idea
  • The design and structure of your app
  • The development path of the project

From a standpoint of just starting to think about your app, all this may seem daunting. With this article I want to guide you through each step of the mobile app-building process, for iOS, Android or Web, from the ground up.
 
Polishing your idea, setting goals, prototyping and publishing it on the stores are some of the topics we will explore. Without further ado, let's dive into it!


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