GoodBarber Team, Tuesday 15 July 2014

GoodBarber 3 is Online!

Today, we're proud to present the third version of GoodBarber ! Ever since the beginning of the GoodBarber adventure, we've always had one main objective: offering anyone the possibility to create an application with incomparable design and an amazing user experience. With GoodBarber 3, we're staying true to these principles. The experience we've gained with previous versions gives us the advantage of being able to continuously improve our product. Nevertheless, every major update of GoodBarber is an occasion for us to question everything we do. With GoodBarber 3, we've moved the goalposts once again by introducing a radically new approach for building an application.
Written on Thursday 22 May 2014

Cose Fatte in Casa, an app to rediscover the taste of good homemade food!

Today we're meeting Rosa, the author of the blog CoseFatteInCasa.it, who has decided to make her recipes, hints and tips available on an app, in addition to the web and socials  ! This turned out to be a great decision, given the result it brought :) Only a few days after the launch of the app in App Store it was rated as one of the top new apps!
Deb F-P, Wednesday 7 May 2014

How to distribute my app out of the stores

You are a small structure, and you don't want or need your app to be published on the App Store or the Google Play Store? It is possible to distribute your app internally, and we are going to tell you how. 
Written on Monday 28 April 2014

Useful tips to begin developing on iOS

The penetration of smartphones and number of apps in the market is growing more and more and at an equal pace the number of people who want to develop and build apps by themselves runs up.  The process of developing an App seems very complicated to most, for this reason I asked some questions to two members of our iOS developers team, Mathieu Fancello and Alex Manzella . The purpose of my interview was to find out the basic skills required to enter into the iOS development world, and then to share this knowledge with you.  
Arianna Testi, Wednesday 23 April 2014

Which iOS certificates do I need to build and publish my app?

Before getting started with the generation of your iOS certificates you need to be a registered Apple developer. The Apple Developer Program is a $99 yearly membership. Joining the Apple Developer Program is mandatory to publish your iOS app to the App Store. As a member, you can register devices (for Ad Hoc testing), submit several apps and their updates to the App Store.   To enroll as an Apple Developer, go to this link:  https://developer.apple.com/programs     Follow the subscription process and complete your purchase. After the payment it can take up to 24 hours to confirm the activation of your account. When you receive the email entitled “Welcome to iTunes Connect!”, you're good to go ;) Now that you have your developer account set up, you can start generating your iOS certificates, by going to this link  https://developer.apple.com/membercenter
Jerome Granados, Tuesday 28 January 2014

Maths for kids: iOS vs Android

Today, I propose you a simple maths exercise for your kids. It will let them play with figures and discover which platform, between iOS and Android, is more popular among non developers who create apps. It started this morning during a coffee break at the office. If you drop by one day, no doubt that you will attend passionate discussions between iOS and Android developers. Each team can argue that the platform they develop on is the best and why. But what about our users who are non-developers? Do they prefer iOS or Android? A quick look at our database can give you the answer to this question. So, let's play with data. If you have a kid aged between 7 and 8, you can solve the following exercise with him ;)
Méryl Fiamma, Wednesday 11 September 2013

Apple keynote breakthrough: is your app being used during a bathroom break?

Hi everybody! Yesterday Apple revealed the new iPhone 5S and the new iPhone 5C. Like everyone we were super excited about this announcement. Apple's keynote are each time surprising and interesting. It's like to be at the theater when you're watching it ;) Anyway, we're pretty sure that you already know what are the big things coming out from Apple's keynote. What we like above all, it's the new M7 motion coprocessor. Do you want to know why?  Well, I'm sure everybody is pretty interested about the behavior of its users... But let's first check what is the impact of yesterday's announcement on GoodBarber.
Ghjancarlu Simeoni, Wednesday 28 March 2012

Retina Power

Since the end of last week, the iPad apps that you configure with GoodBarber are up to Retina Display standard. We had announced it last Thursday in our blog. Since Friday, your GoodBarber apps have an optimized display for every version of the iPad, even the new iPad with Retina display.
Ghjancarlu Simeoni, Thursday 22 March 2012

Your GoodBarber Apps And The New iPad

Conscious to closely follow market developments and benefit you to the greatest degree, an iOS update is coming soon so that your apps are up-to-date with the new iPad. We’ve been on the starting blocks since March 7th, and even before. If you follow us on Twitter, you’ve probably seen photos of the new model that we received last Friday. We were eager to test GoodBarber apps on the new iPad, but not without some anxiety. Display problems can always be a possibility, especially in the case of a version with a doubled screen resolution. Pleasant surprise, GoodBarber apps remain stable on the new iPad, but we will make quick adjustments to our system so that you are able to take full advantage of the Retina Display. We will allow GoodBarber users to load images that are twice as big. And you will all benefit from a free update for your iOS app, so that you can bring your apps to new iPad’s level. We will talk to you about it again soon.
Pierre-Jacques Patrizi, Tuesday 22 November 2011

Native Application vs. HTML5

What’s the future for native mobile applications? Will HTML5 replace native applications? Which would you prefer to use when you’ve decided to position yourself on mobiles? It’s been an ongoing debate in the community of developers for a long time. In order to address both sides of the discussion, we intend to answer to the following questions: What distinguishes the two technologies? What are their respective advantages and disadvantages?